The Ziggurat

The floating fortress of the Ascendants

Category:
transport/conveyance
Description:

The Ziggurat – PL 12

Toughness 10, Size Large

Features:
Combat Simulator, Communications, Computer, Concealed 1, Defense System, Fire Prevention System, Gym, Hangar, Holding Cells, Infirmary, Laboratory, Library, Living Space, Personnel, Power System, Security System 1, Self-repairing 1, Workshop

Powers
Flight: Flight 6 (Speed: 120 miles/hour, 1800 feet/round)
Magic: Magic 10 (DC 25; Activation 2: standard action, Check Required: DC 11 – Expertise: Magic)
Create: Create 8 (Alternate; Volume: 250 cft., DC 18)
Illusion: Illusion 5 (Alternate; Affects: Three Sense Types – Vision, Hearing, Tactile, Area: 30 cft., DC 15)
Remote Sensing: Remote Sensing 10 (Alternate; Affects: 1 Type – Visual, Range: 4 miles)
Teleport: Teleport 12 (16 miles in a move action, carrying 50 lbs.; Affects Others Only)

Offense
Magic: Magic 10, +0 (DC 25)

Power Points
Abilities 2 + Powers 3 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

Bio:

The Ziggurat

Orange: Apocalypse alexanderamazing